Books and International Journals 

2021: Conversation of Penesta Dika, Johannes Deutsch, Johannes Holzmann at Galerie Lukas Feichtner, in: Ralph Schilcher (Ed.), Johannes Deutsch. Face, Space and Mental Landscape, Ein Rundgang durch die Ausstellungstrilogie, I-II, Band 1, Jot Kringel Verlag, Graz.


2020: Penesta Dika, Review of Oliver Grau, Janina Hoth, & Eveline Wandl-Vogt (Eds.) (2019). Digital Art through the Looking Glass: New strategies for archiving, collecting and preserving in digital humanities. Edition Donau-Universität Krems and Austrian Academy of Sciences, in: Postdigital Science and Education, Springer, Switzerland.


2018: Penesta Dika, Review of Ana Peraica (2017). Culture of the Selfie: Self-Representation in Contemporary Visual Culture, at: Postdigital Science and Education, Springer, Switzerland.


2017: Penesta Dika. Interactive Digital Art. Visual Motifs and their Meaning, Logos, Berlin. 


2011: Penesta Dika, Cities in Interactive Media Art, in: Journal of Arts & Sciences, Vol. 4, No. 24, pp. 337-342. Prague, Czech Republic, International Conference for Academic Disciplines (21-23 June).


2010: Penesta Dika, Interactive virtual architecture: back-curating flight and visitors as tramway-driver, in: International Conference Proceedings, Vouliagmeni, Athens, Greece.


2009: Penesta Dika,"Biological Motifs designed using the Principles of Artificial Life", in: International Journal of advanced Intelligence Paradigms, Volume 1, Number 3, Interscience Publishers UK.


2008: Penesta Dika, "Research of the Motifs in Interactive Media Art concerning the Visual Aspect", in: Christa Sommerer et al (Eds.), Interface Cultures - Artistic Aspects of Interaction, Transcript, Biefeld.


2007: Penesta Dika. Die Computerkunst Herbert W. Frankes, Logos, Berlin.


2005: Penesta Dika, "Die Computerkunst Herbert W. Frankes", in: "Computer, Art, Faszination", Dr. Dozler Medieninstitut Verlag, Frankfurt/Main.

BOOKS - download here!


Penesta Dika, Interactive Digital Art. Visual Motifs and their Meaning. Media Art, Virtual Reality, Augmented Reality, Telematic Art, Virtuality, Architecture, Mechatronic Art, Fractals, Media Art History, interactivity, interface
Die Computerkunst Herbert W. Frankes, Penesta Dika, Digital Art, Interactive Art, Computer Graphics, Fractals, Symmetrie, Ornamentalität, Kunst,

Penesta Dika

Die Computerkunst Herbert W. Frankes 

ISBN 978-3-8325-1549-2 

142 pages, 2007

  • Taschenbuch: 348 Seiten
  • Verlag: transcript; Auflage: 1 (1. August 2008)
  • Sprache: Englisch
  • ISBN-10: 3899428846
  • ISBN-13: 978-3899428841


2019: Penesta Dika, LOLA - qenushja e uritur (LOLA - the hungry puppy), Book for Children. 


- for the moment in translation to German and English